Printable Maths Games.
Below are some games we have created to help your child learn their times tables. We use them in school so children should know how to play them.
Stack 'em Up Multiplication Games
You need two sets of ten counters (ten of one colour, ten of another) and a 0-9 die (given out in maths packs at parent information sessions).
If you do not have counters use coins (1ps and 2ps) or cut some circles out of card.
Take it in turns to roll the die. Multiply the number rolled by the times table game you are playing. Place one of your colour counters on the answer on the grid. Now it is your partner's turn. Repeat until all counters have been used.
If your answer already has a counter on it, place your counter on top.
At the end of the game take all of the piles that have your colour counter on the top. Your partner should do the same. The winner is the player with the most counters.
There is a number bonds to ten game for year one and lower ability children. Roll the die. Work out what you need to add to the number rolled to total 10. Place your counter on that number.
There are also games for the 13, 14, 16, 17, 18 and 19 times tables. In years 5 and 6 children learn to use partitioning to help them calculate the answers - i.e. 17 = 10 + 7. Multiply the 10 and 7 by the times table separately and then add together to calculate the product. E.g. 17 x 3 = (10 x 3) + (7 x 3).
Stack 'em Up Division Games
For this game you need counters (as above) and a division spinner. You use the same board for each of the times tables.
Spin the spinner (using a paperclip or pencil). Whatever number it lands on should be divided by whatever times table facts you are focusing on. The answer will be a number between 1 and 10. Your counter should be placed on this number.
**At the moment there are only spinners for the 3 4 and 7 times tables. However, you can change the multiples on these spinners to use them for any times table.**
It is really important that children know the division facts corresponding to the times tables they have learnt. This use of inverse operations begins in year three and is very important by the time a child is in year six.
Domino-style Times Table Loop Cards.
These are straightforward games that can be played by children on their own or with support from their parents.
Print off the cards and cut them up (so they look like dominos - each one to have a coloured half and a plain white half). Shuffle the cards and give them to your child. Your child should find the 'start card' to begin, then piece the cards together finding the answer to the question before.